![]() See this page for more infoĬommunity Teamspeak Server ksp.nabaal. Refrain from submitting images that involve real life space disasters that resulted in loss of lifeĭon't post/discuss mirrors or torrents of any version of KSP See the discussion on misc posts for more info No posts unrelated to KSP or memes and image macros. I use this all the time without any issue.Please remain kind and civil at all times You are probably seeing something to do with your graphics drivers. The only other external thing that could be causing this to my knowledge might be some worldspace edit done by something else I'm running, but I'm doubtful. All I have is the rescaling factor set to 8 and the "disable hangers in scene" option is enabled (I tried disabling it didn't help any just cluttered up the visuals in the void). I don't think my settings are far from default, and I am not using any texture replacer mods or scatterer or anything. It's even worse when the hanger gets extended: Currently using it with both DLC and about 137 other mods. I usually manually manage mods and didnt even think of trying this. However, entering the VAB, you can see immediately no grass. Hangar store your vessels until they are needed Hangars are parts that can store whole ships inside. Im running Hangar extender on KSP 1.9.1 with both DLCs using mod version 3.6.0 (CKAN says compatible with 1.8.0 - 1.8.1) Thank you. Then people can start helping, and bring up any other details/info that may be needed from you. Or if anyone knows what else might be causing it (conflict somewhere otherwise) let me know! If it still doesnt show up, then upload copies of both your Player.log and KSP.log files to a file hosting site, then come back here and post links, as well as stating what version of KSP you are running. If another texture mod fixes that issue itself without anything needed on this mod's end, that would be fine by me. Functionality-wise it's still working great, but the only way I'm able to tell where the heck the ground is is by putting a ground support down and visually inspecting where it ends. Granted, I'm playing on 1.12.3, and this mod isn't considered compatible with that version yet. It's just black void and floating buildings in the distance. I don't know if anyone else is having an issue like this or if this is intended because I can't find anything pointing it out anywhere, but there are no grass textures when I go into expanded mode, and this issue only appeared for me after installing this mod. Instantly fixed it for me and I'm back to building rockets that make the VAB look tiny and meek. There is one option " Enforce Bounds (ignore if Hangar Extender installed):" OBVIOUSLY, now I cannot find where that was, and hence cannot try out whether it'd fix the problem.Īnyone know what I am talking about and where to find it?įOUND IT! FIXED IT! For me, K if you have WASD Editor Camera Thingy installed, click that button and check the top right hand side of the settings. Forum Thread Please ask any questions there. Useful for building large aircraft carriers or tall rockets. Thing is: while futzing about with some settings the other day, I know I've seen an option, something like "enforce building boundaries". Download Now Hangar Extender By snjoo Mods 113,413 Description This plugin extends the usable area when building in the SPH or VAB, so you can build outside or above the building. It is a one stop shop for gravity assists and science farming, it has all levels of the stock shader integrated Its Icy blue texture and giant SOI make it a kerbals choice for a challenge It has 0. Today, I updated to 1.12.2, updating Hangar Extender, and the problem returns. This is my second planet mod, this one adds a moon between minmus and the mun. I distinctly recall reverting to an older version of the mod, and the problem went away. When triggering the extender in the VAB, KSP throws an exception and then you cannot revert back. Using extender in the SPH seems to be working correctly, but using it in the VAB seems to cause issues. ![]() Problem first manifested for me in 1.11 I believe. 12 minutes ago, nebuchadnezzar said: Using 3.4.8 on an otherwise stock install. I can only revive it with the 'quick goto' tool. Sometimes when I switch hangar extender to the view without VAB the editor get stuck. Quote Link to comment Share on other sites. I can neather scroll up or use the movement keys from WASD-editor, I'm just stuck inside the building without it showing. Is there a version for KSP 1.2.2 I havent updated yet because I am told 1.3.1 is not very mod-friendly. I'm playing RSS/ RO/rp1, so I'm quite dependand on this mod, but since yesterday I cannot movebeyond the VAB, even in the extended (grassy) scene. I seem to have developed an issue with this one. Hello I really love all the work you put into maintaining all these mods.
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